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Bu sayfaya erişim yetkilendirme gerektiriyor. Dizinleri değiştirmeyi deneyebilirsiniz.
This header is used by DXGI. For more information, see:
dxgidebug.h contains the following programming interfaces:
Interfaces
| IDXGIDebug This interface controls debug settings, and can only be used if the debug layer is turned on. |
| IDXGIDebug1 Controls debug settings for Microsoft DirectX Graphics Infrastructure (DXGI). You can use the IDXGIDebug1 interface in Windows Store apps. |
| IDXGIInfoQueue This interface controls the debug information queue, and can only be used if the debug layer is turned on. |
Functions
| DXGIGetDebugInterface Retrieves a debugging interface. |
Structures
| DXGI_INFO_QUEUE_FILTER Describes a debug message filter, which contains lists of message types to allow and deny. |
| DXGI_INFO_QUEUE_FILTER_DESC Describes the types of messages to allow or deny to pass through a filter. |
| DXGI_INFO_QUEUE_MESSAGE Describes a debug message in the information queue. |
Enumerations
| DXGI_DEBUG_RLO_FLAGS Flags used with ReportLiveObjects to specify the amount of info to report about an object's lifetime. |
| DXGI_INFO_QUEUE_MESSAGE_CATEGORY Values that specify categories of debug messages. |
| DXGI_INFO_QUEUE_MESSAGE_SEVERITY Values that specify debug message severity levels for an information queue. |