StretchDirection Enum
Definition
Important
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Describes how scaling applies to content and restricts scaling to named axis types.
public enum class StretchDirection
public enum StretchDirection
type StretchDirection =
Public Enum StretchDirection
- Inheritance
Fields
Name | Value | Description |
---|---|---|
UpOnly | 0 | The content scales upward only when it is smaller than the parent. If the content is larger, no scaling downward is performed. |
DownOnly | 1 | The content scales downward only when it is larger than the parent. If the content is smaller, no scaling upward is performed. |
Both | 2 | The content stretches to fit the parent according to the Stretch mode. |
Examples
The following example shows how to create an instance of Viewbox and set the StretchDirection of content by using code.
// Create a Viewbox and add it to the Canvas
myViewbox = gcnew Viewbox();
myViewbox->StretchDirection = StretchDirection::Both;
myViewbox->Stretch = Stretch::Fill;
myViewbox->MaxWidth = 400;
myViewbox->MaxHeight = 400;
// Create a Viewbox and add it to the Canvas
myViewbox = new Viewbox();
myViewbox.StretchDirection = StretchDirection.Both;
myViewbox.Stretch = Stretch.Fill;
myViewbox.MaxWidth = 400;
myViewbox.MaxHeight = 400;
' Create a ViewBox and add it to the Canvas
Dim myViewbox As New Viewbox()
myViewbox.StretchDirection = StretchDirection.Both
myViewbox.Stretch = Stretch.Fill
myViewbox.MaxWidth = 400
myViewbox.MaxHeight = 400