Manipulator2D.Inequality(Manipulator2D, Manipulator2D) Operator
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Determines whether two specified Manipulator2D objects have different values.
public:
static bool operator !=(System::Windows::Input::Manipulations::Manipulator2D manipulator1, System::Windows::Input::Manipulations::Manipulator2D manipulator2);
public static bool operator != (System.Windows.Input.Manipulations.Manipulator2D manipulator1, System.Windows.Input.Manipulations.Manipulator2D manipulator2);
static member op_Inequality : System.Windows.Input.Manipulations.Manipulator2D * System.Windows.Input.Manipulations.Manipulator2D -> bool
Public Shared Operator != (manipulator1 As Manipulator2D, manipulator2 As Manipulator2D) As Boolean
Parameters
- manipulator1
- Manipulator2D
The first Manipulator2D object to compare.
- manipulator2
- Manipulator2D
The second Manipulator2D object to compare.
Returns
true
if the two Manipulator2D objects have different values; otherwise, false
.
Remarks
The equivalent method for this operator is the negation of Manipulator2D.Equals.
Applies to
Співпраця з нами на GitHub
Джерело цього вмісту можна знайти на GitHub, де також можна створювати й переглядати запитання та запити на внесення змін. Докладні відомості наведено в нашому посібнику для співавторів.