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.NET application publishing overview

Applications you create with .NET can be published in two different modes, and the mode affects how a user runs your app.

Publishing your app as self-contained produces an application that includes the .NET runtime and libraries, and your application and its dependencies. Users of the application can run it on a machine that doesn't have the .NET runtime installed.

Publishing your app as framework-dependent produces an application that includes only your application itself and its dependencies. Users of the application have to separately install the .NET runtime.

Both publishing modes produce a platform-specific executable by default. Framework-dependent applications can be created without an executable, and these applications are cross-platform.

When an executable is produced, you can specify the target platform with a runtime identifier (RID). For more information about RIDs, see .NET RID Catalog.

The following table outlines the commands used to publish an app as framework-dependent or self-contained:

Type Command
framework-dependent executable for the current platform. dotnet publish
framework-dependent executable for a specific platform. dotnet publish -r <RID>
framework-dependent binary. dotnet publish
self-contained executable. dotnet publish -r <RID> --self-contained

For more information, see .NET dotnet publish command.

Produce an executable

Executables aren't cross-platform, they're specific to an operating system and CPU architecture. When publishing your app and creating an executable, you can publish the app as self-contained or framework-dependent. Publishing an app as self-contained includes the .NET runtime with the app, and users of the app don't have to worry about installing .NET before running the app. Publishing an app as framework-dependent doesn't include the .NET runtime; only the app and third-party dependencies are included.

The following commands produce an executable:

Type Command
framework-dependent executable for the current platform. dotnet publish
framework-dependent executable for a specific platform. dotnet publish -r <RID>
self-contained executable. dotnet publish -r <RID> --self-contained

Produce a cross-platform binary

Cross-platform binaries are created when you publish your app as framework-dependent, in the form of a dll file. The dll file is named after your project. For example, if you have an app named word_reader, a file named word_reader.dll is created. Apps published in this way are run with the dotnet <filename.dll> command and can be run on any platform.

Cross-platform binaries can be run on any operating system as long as the targeted .NET runtime is already installed. If the targeted .NET runtime isn't installed, the app may run using a newer runtime if the app is configured to roll-forward. For more information, see framework-dependent apps roll forward.

You can choose to run the app as a platform-specific executable or as a cross-platform binary via dotnet command. There should be no app behavior difference when launching the platform-specific executable versus the dotnet command for ordinary server apps Launching via a platform-specific executable gives you better integration with the underlying OS. For example:

The following command produces a cross-platform binary:

Type Command
framework-dependent cross-platform binary. dotnet publish

Publish framework-dependent

Apps published as framework-dependent are cross-platform and don't include the .NET runtime. The user of your app is required to install the .NET runtime.

Publishing an app as framework-dependent produces a cross-platform binary as a dll file, and a platform-specific executable that targets your current platform. The dll is cross-platform while the executable isn't. For example, if you publish an app named word_reader and target Windows, a word_reader.exe executable is created along with word_reader.dll. When targeting Linux or macOS, a word_reader executable is created along with word_reader.dll. If the app uses a NuGet package that has platform-specific implementations, dependencies for all platforms are copied to the publish\runtimes\{platform} folder.

The cross-platform binary of your app can be run with the dotnet <filename.dll> command, and can be run on any platform.

Platform-specific and framework-dependent

You can publish a framework-dependent app that's platform-specific by passing the -r <RID> parameters to the dotnet publish command. Publishing in this way is the same as publish framework-dependent, except that platform-specific dependencies are handled differently. If the app uses a NuGet package that has platform-specific implementations, only the targeted platform's dependencies are copied. These dependencies are copied directly to the publish folder.

While technically the binary produced is cross-platform, by targeting a specific platform, your app isn't guaranteed to run cross-platform. You can run dotnet <filename.dll>, but the app may crash when it tries to access platform-specific dependencies that are missing.

For more information about RIDs, see .NET RID Catalog.

Advantages

  • Small deployment
    Only your app and its dependencies are distributed. The .NET runtime and libraries are installed by the user and all apps share the runtime.

  • Cross-platform
    Your app and any .NET-based library runs on other operating systems. You don't need to define a target platform for your app. For information about the .NET file format, see .NET Assembly File Format.

  • Uses the latest patched runtime
    The app uses the latest runtime (within the targeted major-minor family of .NET) installed on the target system. This means your app automatically uses the latest patched version of the .NET runtime. This default behavior can be overridden. For more information, see framework-dependent apps roll forward.

Disadvantages

  • Requires pre-installing the runtime
    Your app can run only if the version of .NET your app targets is already installed on the host system. You can configure roll-forward behavior for the app to either require a specific version of .NET or allow a newer version of .NET. For more information, see framework-dependent apps roll forward.

  • .NET may change
    It's possible for the .NET runtime and libraries to be updated on the machine where the app is run. In rare cases, this may change the behavior of your app if you use the .NET libraries, which most apps do. You can configure how your app uses newer versions of .NET. For more information, see framework-dependent apps roll forward.

Examples

Publish an app as cross-platform and framework-dependent. An executable that targets your current platform is created along with the dll file. Any platform-specific dependencies are published with the app.

dotnet publish

Publish an app as platform-specific and framework-dependent. A Linux 64-bit executable is created along with the dll file. Only the targeted platform's dependencies are published with the app.

dotnet publish -r linux-x64

Publish self-contained

Publishing your app as self-contained produces a platform-specific executable. The output publishing folder contains all components of the app, including the .NET libraries and target runtime. The app is isolated from other .NET apps and doesn't use a locally installed shared runtime. The user of your app isn't required to download and install .NET.

You can publish a self-contained app by passing the --self-contained parameter to the dotnet publish command. The executable binary is produced for the specified target platform. For example, if you have an app named word_reader, and you publish a self-contained executable for Windows, a word_reader.exe file is created. Publishing for Linux or macOS, a word_reader file is created. The target platform and architecture is specified with the -r <RID> parameter for the dotnet publish command. For more information about RIDs, see .NET RID Catalog.

If the app has platform-specific dependencies, such as a NuGet package containing platform-specific dependencies, these are copied to the publish folder along with the app.

Advantages

  • Control .NET version
    You control which version of .NET is deployed with your app.

  • Platform-specific targeting
    Because you have to publish your app for each platform, you know where your app runs. If .NET introduces a new platform, users can't run your app on that platform until you release a version targeting that platform. You can test your app for compatibility problems before your users run your app on the new platform.

Disadvantages

  • Larger deployments
    Because your app includes the .NET runtime and all of your app dependencies, the download size and hard drive space required is greater than a framework-dependent version.

    Tip

    You can reduce the size of your deployment on Linux systems by approximately 28 MB by using .NET globalization invariant mode. This forces your app to treat all cultures like the invariant culture.

    Tip

    IL trimming can further reduce the size of your deployment.

  • Harder to update the .NET version
    .NET Runtime (distributed with your app) can only be upgraded by releasing a new version of your app.

Examples

Publish an app self-contained. A macOS 64-bit executable is created.

dotnet publish -r osx-x64 --self-contained

Publish an app self-contained. A Windows 64-bit executable is created.

dotnet publish -r win-x64 --self-contained

Publish with ReadyToRun images

Publishing with ReadyToRun images improves the startup time of your application at the cost of increasing the size of your application. For more information, see ReadyToRun.

Advantages

  • Improved startup time
    The application spends less time running the JIT.

Disadvantages

  • Larger size
    The application is larger on disk.

Examples

Publish an app self-contained and ReadyToRun. A macOS 64-bit executable is created.

dotnet publish -c Release -r osx-x64 --self-contained -p:PublishReadyToRun=true

Publish an app self-contained and ReadyToRun. A Windows 64-bit executable is created.

dotnet publish -c Release -r win-x64 --self-contained -p:PublishReadyToRun=true

See also