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Vignette effect

Fades the input image at the edges to a user-set color.

The CLSID for this effect is CLSID_D2D1Vignette.

Example image

example of effect output

Sample code

ComPtr<ID2D1Effect> vignetteEffect;
m_d2dContext->CreateEffect(CLSID_D2D1Vignette, &vignetteEffect);
 
vignetteEffect->SetInput(0, bitmap);
vignetteEffect->SetValue(D2D1_VIGNETTE_PROP_COLOR, );
vignetteEffect->SetValue(D2D1_VIGNETTE_PROP_TRANSITION_SIZE, 0.1f);
vignetteEffect->SetValue(D2D1_VIGNETTE_PROP_STRENGTH, 0.5f);
 
m_d2dContext->BeginDraw();
m_d2dContext->DrawImage(vignetteEffect.Get());
m_d2dContext->EndDraw();

Effect properties

The properties for the vignette effect are defined by the D2D1_VIGNETTE_PROP enumeration.

Requirements

Requirement Value
Minimum supported client Windows 10 [desktop apps | Windows Store apps]
Minimum supported server Windows 10 [desktop apps | Windows Store apps]
Header d2d1effects_2.h
Library d2d1.lib, dxguid.lib