Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Specifies the paint type for an SVG fill or stroke.
Syntax
typedef enum D2D1_SVG_PAINT_TYPE {
D2D1_SVG_PAINT_TYPE_NONE = 0,
D2D1_SVG_PAINT_TYPE_COLOR = 1,
D2D1_SVG_PAINT_TYPE_CURRENT_COLOR = 2,
D2D1_SVG_PAINT_TYPE_URI = 3,
D2D1_SVG_PAINT_TYPE_URI_NONE = 4,
D2D1_SVG_PAINT_TYPE_URI_COLOR = 5,
D2D1_SVG_PAINT_TYPE_URI_CURRENT_COLOR = 6,
D2D1_SVG_PAINT_TYPE_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_SVG_PAINT_TYPE_NONEValue: 0 The fill or stroke is not rendered. |
D2D1_SVG_PAINT_TYPE_COLORValue: 1 A solid color is rendered. |
D2D1_SVG_PAINT_TYPE_CURRENT_COLORValue: 2 The current color is rendered. |
D2D1_SVG_PAINT_TYPE_URIValue: 3 A paint server, defined by another element in the SVG document, is used. |
D2D1_SVG_PAINT_TYPE_URI_NONEValue: 4 A paint server, defined by another element in the SVG document, is used. If the paint server reference is invalid, fall back to D2D1_SVG_PAINT_TYPE_NONE. |
D2D1_SVG_PAINT_TYPE_URI_COLORValue: 5 A paint server, defined by another element in the SVG document, is used. If the paint server reference is invalid, fall back to D2D1_SVG_PAINT_TYPE_COLOR. |
D2D1_SVG_PAINT_TYPE_URI_CURRENT_COLORValue: 6 A paint server, defined by another element in the SVG document, is used. If the paint server reference is invalid, fall back to D2D1_SVG_PAINT_TYPE_CURRENT_COLOR. |
D2D1_SVG_PAINT_TYPE_FORCE_DWORDValue: 0xffffffff |
Requirements
| Requirement | Value |
|---|---|
| Header | d2d1svg.h |