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Debug message filter; contains a lists of message types to allow or deny.
Syntax
typedef struct D3D11_INFO_QUEUE_FILTER {
D3D11_INFO_QUEUE_FILTER_DESC AllowList;
D3D11_INFO_QUEUE_FILTER_DESC DenyList;
} D3D11_INFO_QUEUE_FILTER;
Members
AllowList
Type: D3D11_INFO_QUEUE_FILTER_DESC
Types of messages that you want to allow. See D3D11_INFO_QUEUE_FILTER_DESC.
DenyList
Type: D3D11_INFO_QUEUE_FILTER_DESC
Types of messages that you want to deny.
Remarks
For use with an ID3D11InfoQueue Interface.
Requirements
| Requirement | Value |
|---|---|
| Header | d3d11sdklayers.h |