ControllerPoseSynchronizer.InputEventDataUsable<T> Method

Definition

Helper function used to determine whether or not the controller pose synchronizer is configured to make use of the InputEventData

protected:
generic <typename T>
 bool InputEventDataUsable(Microsoft::MixedReality::Toolkit::Input::InputEventData<T> ^ eventData);
protected bool InputEventDataUsable<T> (Microsoft.MixedReality.Toolkit.Input.InputEventData<T> eventData);
member this.InputEventDataUsable : Microsoft.MixedReality.Toolkit.Input.InputEventData<'T> -> bool
Protected Function InputEventDataUsable(Of T) (eventData As InputEventData(Of T)) As Boolean

Type Parameters

T

Parameters

eventData
InputEventData<T>

Returns

Applies to