InputRecordingBuffer.Keyframe.LeftJoints Property

Definition

public:
 property System::Collections::Generic::Dictionary<Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint, Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose> ^ LeftJoints { System::Collections::Generic::Dictionary<Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint, Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose> ^ get(); void set(System::Collections::Generic::Dictionary<Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint, Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose> ^ value); };
public System.Collections.Generic.Dictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> LeftJoints { get; set; }
member this.LeftJoints : System.Collections.Generic.Dictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint, Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> with get, set
Public Property LeftJoints As Dictionary(Of TrackedHandJoint, MixedRealityPose)

Property Value

Applies to