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快速入门:多设备对话
本快速入门将介绍如何使用 Speech SDK 创建支持翻译的新的多设备对话,以及如何加入现有对话。
注意
适用于 Java、JavaScript、Objective-C 和 Swift 的语音 SDK 支持多设备对话,但我们尚未在此处提供相关指南。
可以在 GitHub 上查看或下载所有语音 SDK C# 示例。
先决条件
在开始之前,请务必:
添加示例代码
打开 Program.cs 并将其中的所有代码替换为以下代码:
using Microsoft.CognitiveServices.Speech; using Microsoft.CognitiveServices.Speech.Audio; using Microsoft.CognitiveServices.Speech.Transcription; using System; using System.Threading.Tasks; namespace HelloWorld { class Program { static async Task Main(string[] args) { await CreateConversationAsync(); } static async Task CreateConversationAsync() { // Replace these values with the details of your Cognitive Speech subscription string subscriptionKey = "YourSubscriptionKey"; // Replace below with your region identifier from here: https://aka.ms/speech/sdkregion string region = "YourServiceRegion"; // Sets source and target languages. // Replace with the languages of your choice, from list found here: https://aka.ms/speech/sttt-languages string fromLanguage = "en-US"; string toLanguage = "de"; // Set this to the display name you want for the conversation host string displayName = "The host"; // Create the task completion source that will be used to wait until the user presses Ctrl + C var completionSource = new TaskCompletionSource<bool>(); // Register to listen for Ctrl + C Console.CancelKeyPress += (s, e) => { completionSource.TrySetResult(true); e.Cancel = true; // don't terminate the current process }; // Create an instance of the speech translation config var config = SpeechTranslationConfig.FromSubscription(subscriptionKey, region); config.SpeechRecognitionLanguage = fromLanguage; config.AddTargetLanguage(toLanguage); // Create the conversation using (var conversation = await Conversation.CreateConversationAsync(config).ConfigureAwait(false)) { // Start the conversation so the host user and others can join await conversation.StartConversationAsync().ConfigureAwait(false); // Get the conversation ID. It will be up to your scenario to determine how this is shared with other participants. string conversationId = conversation.ConversationId; Console.WriteLine($"Created '{conversationId}' conversation"); // At this point, you can use the conversation object to manage the conversation. // For example, to mute everyone else in the room you can call this method: await conversation.MuteAllParticipantsAsync().ConfigureAwait(false); // Configure which audio source you want to use. If you are using a text only language, you // can use the other overload of the constructor that takes no arguments var audioConfig = AudioConfig.FromDefaultMicrophoneInput(); using (var conversationTranslator = new ConversationTranslator(audioConfig)) { // You should connect all the event handlers you need at this point conversationTranslator.SessionStarted += (s, e) => { Console.WriteLine($"Session started: {e.SessionId}"); }; conversationTranslator.SessionStopped += (s, e) => { Console.WriteLine($"Session stopped: {e.SessionId}"); }; conversationTranslator.Canceled += (s, e) => { switch (e.Reason) { case CancellationReason.EndOfStream: Console.WriteLine($"End of audio reached"); break; case CancellationReason.Error: Console.WriteLine($"Canceled due to error. {e.ErrorCode}: {e.ErrorDetails}"); break; } }; conversationTranslator.ConversationExpiration += (s, e) => { Console.WriteLine($"Conversation will expire in {e.ExpirationTime.TotalMinutes} minutes"); }; conversationTranslator.ParticipantsChanged += (s, e) => { Console.Write("The following participant(s) have "); switch (e.Reason) { case ParticipantChangedReason.JoinedConversation: Console.Write("joined"); break; case ParticipantChangedReason.LeftConversation: Console.Write("left"); break; case ParticipantChangedReason.Updated: Console.Write("been updated"); break; } Console.WriteLine(":"); foreach (var participant in e.Participants) { Console.WriteLine($"\t{participant.DisplayName}"); } }; conversationTranslator.TextMessageReceived += (s, e) => { Console.WriteLine($"Received an instant message from '{e.Result.ParticipantId}': '{e.Result.Text}'"); foreach (var entry in e.Result.Translations) { Console.WriteLine($"\tTranslated into '{entry.Key}': '{entry.Value}'"); } }; conversationTranslator.Transcribed += (s, e) => { Console.WriteLine($"Received a transcription from '{e.Result.ParticipantId}': '{e.Result.Text}'"); foreach (var entry in e.Result.Translations) { Console.WriteLine($"\tTranslated into '{entry.Key}': '{entry.Value}'"); } }; conversationTranslator.Transcribing += (s, e) => { Console.WriteLine($"Received a partial transcription from '{e.Result.ParticipantId}': '{e.Result.Text}'"); foreach (var entry in e.Result.Translations) { Console.WriteLine($"\tTranslated into '{entry.Key}': '{entry.Value}'"); } }; // Enter the conversation to start receiving events await conversationTranslator.JoinConversationAsync(conversation, displayName).ConfigureAwait(false); // You can now send an instant message to all other participants in the room await conversationTranslator.SendTextMessageAsync("The instant message to send").ConfigureAwait(false); // If specified a speech to text language, you can start capturing audio await conversationTranslator.StartTranscribingAsync().ConfigureAwait(false); Console.WriteLine("Started transcribing. Press Ctrl + c to stop"); // At this point, you should start receiving transcriptions for what you are saying using the default microphone. Press Ctrl+c to stop audio capture await completionSource.Task.ConfigureAwait(false); // Stop audio capture await conversationTranslator.StopTranscribingAsync().ConfigureAwait(false); // Leave the conversation. After this you will no longer receive events await conversationTranslator.LeaveConversationAsync().ConfigureAwait(false); } // End the conversation await conversation.EndConversationAsync().ConfigureAwait(false); // Delete the conversation. Any other participants that are still in the conversation will be removed await conversation.DeleteConversationAsync().ConfigureAwait(false); } } } }
在同一文件中,将字符串
YourSubscriptionKey
替换为你的认知语音订阅密钥。将字符串
YourServiceRegion
替换为与订阅关联的区域。在菜单栏中,选择“文件”>“全部保存”。
构建并运行应用程序以创建新对话
从菜单栏中,选择“构建”>“构建解决方案”以构建应用程序。 现在,编译代码时应不会提示错误。
选择“调试”>“开始调试”(或按 F5)以启动 helloworld 应用程序。
看到
Started transcribing
消息出现后,你可以开始说话。 在你说话时,你会看到口述文本出现。- 如果你与其他人分享对话代码并且他们加入了对话,则你还会看到他们的口述文本。
说话完毕后,按 Ctrl+C 停止音频捕获并终止对话。
构建并运行应用程序以加入现有对话
将以下函数复制并粘贴到 Program.cs 中:
static async Task JoinConversationAsync(string conversationId) { // Set this to the display name you want for the participant string displayName = "participant"; // Set the speech to text, or text language you want to use string language = "en-US"; // Create the task completion source that will be used to wait until the user presses Ctrl + c var completionSource = new TaskCompletionSource<bool>(); // Register to listen for Ctrl+C Console.CancelKeyPress += (s, e) => { completionSource.TrySetResult(true); e.Cancel = true; // don't terminate the current process }; // As a participant, you don't need to specify any subscription key, or region. You can directly create // the conversation translator object var audioConfig = AudioConfig.FromDefaultMicrophoneInput(); using (var conversationTranslator = new ConversationTranslator(audioConfig)) { // Register for any events you are interested here. For now let's just register for // transcription, and instant message events conversationTranslator.TextMessageReceived += (s, e) => { Console.WriteLine($"Received an instant message from '{e.Result.ParticipantId}': '{e.Result.Text}'"); foreach (var entry in e.Result.Translations) { Console.WriteLine($"\tTranslated into '{entry.Key}': '{entry.Value}'"); } }; conversationTranslator.Transcribed += (s, e) => { Console.WriteLine($"Received a transcription from '{e.Result.ParticipantId}': '{e.Result.Text}'"); foreach (var entry in e.Result.Translations) { Console.WriteLine($"\tTranslated into '{entry.Key}': '{entry.Value}'"); } }; conversationTranslator.Transcribing += (s, e) => { Console.WriteLine($"Received a partial transcription from '{e.Result.ParticipantId}': '{e.Result.Text}'"); foreach (var entry in e.Result.Translations) { Console.WriteLine($"\tTranslated into '{entry.Key}': '{entry.Value}'"); } }; // To start receiving events, you will need to join the conversation await conversationTranslator.JoinConversationAsync(conversationId, displayName, language).ConfigureAwait(false); // You can now send an instant message await conversationTranslator.SendTextMessageAsync("Message from participant").ConfigureAwait(false); // Start capturing audio if you specified a speech to text language await conversationTranslator.StartTranscribingAsync().ConfigureAwait(false); Console.WriteLine("Started transcribing. Press Ctrl-C to stop"); // At this point, you should start receiving transcriptions for what you are saying using // the default microphone. Press Ctrl+C to stop audio capture await completionSource.Task.ConfigureAwait(false); // Stop audio capture await conversationTranslator.StopTranscribingAsync().ConfigureAwait(false); // Leave the conversation. You will stop receiving events after this await conversationTranslator.LeaveConversationAsync().ConfigureAwait(false); } }
将你的
public static async Task Main(string[] args)
函数中的CreateConversationAsync();
替换为:// Set this to the conversation you want to join JoinConversationAsync("YourConversationId");
需要创建一个可加入的会话:
- 启动浏览器并导航到:https://translator.microsoft.com。
- 选择“开始对话”。
- 使用任何可用选项登录。
- 键入名称(例如,“The host”)。
- 选择语言(例如,“英语”)。
- 选择“输入”按钮。
- 请注意页面顶部的对话代码。
提示
如果使用网页上的“复制”按钮,请确保删除开头的
translate.it/
。 只需要 5 个字符的对话 ID(例如:ABCDE)。
返回到 Visual Studio,并将字符串
YourConversationId
替换为在上一步中创建的对话 ID。从菜单栏中,选择“构建”>“构建解决方案”以构建应用程序。 现在,编译代码时应不会提示错误。
选择“调试”>“开始调试”(或按 F5)以启动 helloworld 应用程序。
看到
Started transcribing
消息出现后,你可以开始说话。 在你说话时,你会看到口述文本出现。- 如果返回到浏览器,则应当会看到在你说话时你的口述文本也出现在那里。
说话完毕后,按 Ctrl+C 停止音频捕获并终止对话。
返回到浏览器,并使用右上角的退出按钮退出对话。
后续步骤
可以在 GitHub 上查看或下载所有语音 SDK C++ 示例。
先决条件
在开始之前,请务必:
添加示例代码
从 Visual Studio 中,打开源文件 helloworld.cpp。
将所有代码替换为以下片段:
#include "pch.h" #define WIN32_LEAN_AND_MEAN #include <Windows.h> #include <iostream> #include <thread> #include <future> #include <string> #include <speechapi_cxx.h> using namespace std::chrono_literals; using namespace Microsoft::CognitiveServices::Speech; using namespace Microsoft::CognitiveServices::Speech::Audio; using namespace Microsoft::CognitiveServices::Speech::Transcription; // Create a promise we will set when the user presses Ctrl-C std::promise<bool> promise; // Create the future we will use to wait for the promise to be fulfilled std::future<bool> future = promise.get_future(); void StartNewConversation() { // Set these std::string subscriptionKey("YourSubscriptionKey"); // Replace below with your own region identifier from here: https://aka.ms/speech/sdkregion std::string region("YourServiceRegion"); std::string speechLanguage("en-US"); // Create the conversation object you'll need to manage the conversation auto speechConfig = SpeechConfig::FromSubscription(subscriptionKey, region); speechConfig->SetSpeechRecognitionLanguage(speechLanguage); auto conversation = Conversation::CreateConversationAsync(speechConfig).get(); // Start the conversation so you and others can join conversation->StartConversationAsync().get(); // Get the conversation ID. It will be up to your scenario to determine how this is shared with other participants. std::cout << "Created conversation: " << conversation->GetConversationId() << std::endl; // You can now call various commands to manage the room. For example: conversation->MuteAllParticipantsAsync().get(); // Create the conversation translator you'll need to send audio, send IMs, and receive conversation events auto audioConfig = AudioConfig::FromDefaultMicrophoneInput(); auto conversationTranslator = ConversationTranslator::FromConfig(audioConfig); // Add any event handlers conversationTranslator->SessionStarted += [](const SessionEventArgs& args) { std::cout << "Session started " << args.SessionId << std::endl; }; conversationTranslator->SessionStopped += [](const SessionEventArgs& args) { std::cout << "Session stopped " << args.SessionId << std::endl; }; conversationTranslator->Canceled += [](const ConversationTranslationCanceledEventArgs& args) { switch (args.Reason) { case CancellationReason::EndOfStream: std::cout << "End of audio reached" << std::endl; break; case CancellationReason::Error: std::cout << "Canceled due to error. " << (long)args.ErrorCode << ": " << args.ErrorDetails << std::endl; break; } }; conversationTranslator->ConversationExpiration += [](const ConversationExpirationEventArgs& args) { std::cout << "Conversation will expire in " << args.ExpirationTime.count() << " minutes" << std::endl; }; conversationTranslator->ParticipantsChanged += [](const ConversationParticipantsChangedEventArgs& args) { std::cout << "The following participant(s) have "; switch (args.Reason) { case ParticipantChangedReason::JoinedConversation: std::cout << "joined"; break; case ParticipantChangedReason::LeftConversation: std::cout << "left"; break; case ParticipantChangedReason::Updated: std::cout << "been updated"; break; } std::cout << ":" << std::endl; for(std::shared_ptr<Participant> participant : args.Participants) { std::cout << "\t" << participant->DisplayName << std::endl; } }; conversationTranslator->Transcribing += [](const ConversationTranslationEventArgs& args) { std::cout << "Received a partial transcription from " << args.Result->ParticipantId << ": " << args.Result->Text << std::endl; for (const auto& entry : args.Result->Translations) { std::cout << "\t" << entry.first << ": " << entry.second << std::endl; } }; conversationTranslator->Transcribed += [](const ConversationTranslationEventArgs& args) { std::cout << "Received a transcription from " << args.Result->ParticipantId << ": " << args.Result->Text << std::endl; for (const auto& entry : args.Result->Translations) { std::cout << "\t" << entry.first << ": " << entry.second << std::endl; } }; conversationTranslator->TextMessageReceived += [](const ConversationTranslationEventArgs& args) { std::cout << "Received an instant message from " << args.Result->ParticipantId << ": " << args.Result->Text << std::endl; for (const auto& entry : args.Result->Translations) { std::cout << "\t" << entry.first << ": " << entry.second << std::endl; } }; // Join the conversation so you can start receiving events conversationTranslator->JoinConversationAsync(conversation, "Test Host").get(); // Send an instant message conversationTranslator->SendTextMessageAsync("This is a short test message").get(); // Start sending audio conversationTranslator->StartTranscribingAsync().get(); std::cout << "Started transcribing. Press Ctrl + C to stop" << std::endl; future.get(); // wait for Ctrl - C to be pressed // Stop audio capture conversationTranslator->StopTranscribingAsync().get(); // Leave the conversation. You will stop receiving events conversationTranslator->LeaveConversationAsync().get(); // Once you are done, remember to delete the conversation. conversation->EndConversationAsync().get(); // You will not be able to rejoin after this conversation->DeleteConversationAsync().get(); // All participants still in the room will be ejected } int main() { // Register a handler for the Ctrl - C callback SetConsoleCtrlHandler( [](DWORD dwCtrlType) -> BOOL { if (dwCtrlType == CTRL_C_EVENT) { // Signal that the user has pressed ctrl + C promise.set_value(true); return TRUE; } return FALSE; }, TRUE); StartNewConversation(); }
在同一文件中,将字符串
YourSubscriptionKey
替换为你的订阅密钥。将字符串
YourServiceRegion
替换为与订阅关联的区域。在菜单栏中,选择“文件”>“全部保存”。
构建并运行应用程序以创建新对话
从菜单栏中,选择“构建”>“构建解决方案”以构建应用程序。 现在,编译代码时应不会提示错误。
选择“调试”>“开始调试”(或按 F5)以启动 helloworld 应用程序。
看到
Started transcribing
消息出现后,你可以开始说话。 在你说话时,你会看到口述文本出现。- 如果你与其他人分享对话代码并且他们加入了对话,则你还会看到他们的口述文本。
说话完毕后,按键盘上的 Ctrl+C 停止音频捕获。
注意
你可能会在 Visual Studio 中看到有关异常的类似以下内容的消息:
Exception thrown at 0x76EB90BF (KernelBase.dll) in helloworld.exe: 0x40010005: Control-C.
可以放心地忽略此消息。
按 F5 以继续操作。
构建并运行应用程序以加入现有对话
将以下函数复制并粘贴到 helloworld.cpp,紧靠在
int main()
函数之前:void JoinExistingConversation(const std::string& conversationId) { std::string speechLanguage("en-US"); // You'll now need to create a ConversationTranslator to send audio, send IMs, and receive conversation events auto audioConfig = AudioConfig::FromDefaultMicrophoneInput(); auto conversationTranslator = ConversationTranslator::FromConfig(audioConfig); // Attach event handlers here. For example: conversationTranslator->Transcribing += [](const ConversationTranslationEventArgs& args) { std::cout << "Received a partial transcription from " << args.Result->ParticipantId << ": " << args.Result->Text << std::endl; for (const auto& entry : args.Result->Translations) { std::cout << "\t" << entry.first << ": " << entry.second << std::endl; } }; conversationTranslator->Transcribed += [](const ConversationTranslationEventArgs& args) { std::cout << "Received a transcription from " << args.Result->ParticipantId << ": " << args.Result->Text << std::endl; for (const auto& entry : args.Result->Translations) { std::cout << "\t" << entry.first << ": " << entry.second << std::endl; } }; conversationTranslator->TextMessageReceived += [](const ConversationTranslationEventArgs& args) { std::cout << "Received an instant message from " << args.Result->ParticipantId << ": " << args.Result->Text << std::endl; for (const auto& entry : args.Result->Translations) { std::cout << "\t" << entry.first << ": " << entry.second << std::endl; } }; // Join the conversation conversationTranslator->JoinConversationAsync(conversationId, "participant", speechLanguage).get(); // Start sending audio conversationTranslator->StartTranscribingAsync().get(); std::cout << "Started transcribing. Press Ctrl + C to stop" << std::endl; future.get(); // wait for Ctrl - C to be pressed // Stop audio capture conversationTranslator->StopTranscribingAsync().get(); // Once you are done, leave the conversation conversationTranslator->LeaveConversationAsync().get(); }
将你的
int main()
函数中的StartNewConversation();
替换为:// Set this to the conversation you want to join JoinExistingConversation("YourConversationId");
需要创建一个可加入的会话:
- 启动浏览器并导航到:https://translator.microsoft.com。
- 选择“开始对话”。
- 使用任何可用选项登录。
- 键入名称(例如,“The host”)。
- 选择语言(例如,“英语”)。
- 选择“输入”按钮。
- 请注意页面顶部的对话代码。
提示
如果使用网页上的“复制”按钮,请确保删除开头的
translate.it/
。 只需要 5 个字符的对话 ID(例如:ABCDE)。
返回到 Visual Studio,并将你的
int main()
函数中的YourConversationId
替换为上一步中的对话 ID。从菜单栏中,选择“构建”>“构建解决方案”以构建应用程序。 编译代码时应不会出错。
选择“调试”>“开始调试”(或按 F5)以启动 helloworld 应用程序。
看到
Started transcribing
消息出现后,你可以开始说话。 在你说话时,你会看到口述文本出现。- 如果返回到浏览器,则应当会看到在你说话时你的口述文本也出现在那里。
说话完毕后,按 Ctrl+C 停止音频捕获并终止对话。
注意
你可能会在 Visual Studio 中看到有关异常的类似以下内容的消息:
Exception thrown at 0x76EB90BF (KernelBase.dll) in helloworld.exe: 0x40010005: Control-C.
可以放心地忽略此消息。
按 F5 以继续操作。返回到浏览器,并使用右上角的退出按钮退出对话。