CATransform3D.MakeRotation(nfloat, nfloat, nfloat, nfloat) 方法

定义

public static CoreAnimation.CATransform3D MakeRotation (nfloat angle, nfloat x, nfloat y, nfloat z);
static member MakeRotation : nfloat * nfloat * nfloat * nfloat -> CoreAnimation.CATransform3D

参数

angle
nfloat
x
nfloat
y
nfloat
z
nfloat

返回

适用于