Solution4.AddFromTemplateEx Method
Definition
Important
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Copies an existing project file, and any items or subdirectories it contains, to the specified location and adds it to the solution.
EnvDTE::Project AddFromTemplateEx(std::wstring const & FileName, std::wstring const & Destination, std::wstring const & ProjectName, std::wstring const & SolutionName, bool Exclusive = true, unsigned int Options = 0);
[System.Runtime.InteropServices.DispId(300)]
public EnvDTE.Project AddFromTemplateEx (string FileName, string Destination, string ProjectName, string SolutionName, bool Exclusive = true, uint Options = 0);
[<System.Runtime.InteropServices.DispId(300)>]
abstract member AddFromTemplateEx : string * string * string * string * bool * uint32 -> EnvDTE.Project
Public Function AddFromTemplateEx (FileName As String, Destination As String, ProjectName As String, SolutionName As String, Optional Exclusive As Boolean = true, Optional Options As UInteger = 0) As Project
Parameters
- FileName
- String
Required. The full path and file name with extension of the template project file.
- Destination
- String
Required. The full path of the directory in which to copy the contents of FileName
.
- ProjectName
- String
Required. The name of the project file in the destination directory. This should include the extension. The displayed name is derived from ProjectName
.
- SolutionName
- String
Optional. Indicates whether the project loads in the current solution or its own; true
if the current solution is closed and the project is added to a new solution, false
if the project is added to the existing, open solution.
- Exclusive
- Boolean
Optional. Indicates whether the project loads in the current solution or its own; true
if the current solution is closed and the project is added to a new solution, false
if the project is added to the existing, open solution.
- Options
- UInt32
Returns
- Attributes