GKGameSession.DidSaveData(GKGameSession, GKCloudPlayer, NSData) Method

Definition

Caution

Empty stub (GKGameSessionEventListenerPrivate category members are not public API).

[System.Obsolete("Empty stub (GKGameSessionEventListenerPrivate category members are not public API).")]
public static void DidSaveData (GameKit.GKGameSession session, GameKit.GKCloudPlayer player, Foundation.NSData data);
[Foundation.Export("postSession:player:didSaveData:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DidSaveData (GameKit.GKGameSession session, GameKit.GKCloudPlayer player, Foundation.NSData data);
static member DidSaveData : GameKit.GKGameSession * GameKit.GKCloudPlayer * Foundation.NSData -> unit

Parameters

session
GKGameSession
player
GKCloudPlayer
data
NSData
Attributes

Applies to