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GKLocalPlayer.DidModifySavedGame(GKPlayer, GKSavedGame) 方法

定义

[Foundation.Export("player:didModifySavedGame:")]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DidModifySavedGame (GameKit.GKPlayer player, GameKit.GKSavedGame savedGame);
abstract member DidModifySavedGame : GameKit.GKPlayer * GameKit.GKSavedGame -> unit
override this.DidModifySavedGame : GameKit.GKPlayer * GameKit.GKSavedGame -> unit

参数

player
GKPlayer
savedGame
GKSavedGame
属性

适用于