GKLocalPlayerListener.DidReceiveChallenge(GKPlayer, GKChallenge) 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
接收 时player
challenge
调用的方法。
[Foundation.Export("player:didReceiveChallenge:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DidReceiveChallenge (GameKit.GKPlayer player, GameKit.GKChallenge challenge);
abstract member DidReceiveChallenge : GameKit.GKPlayer * GameKit.GKChallenge -> unit
override this.DidReceiveChallenge : GameKit.GKPlayer * GameKit.GKChallenge -> unit
参数
- player
- GKPlayer
- challenge
- GKChallenge
- 属性