GLKMeshBuffer.Map 属性

定义

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual ModelIO.MDLMeshBufferMap Map { [Foundation.Export("map")] get; }
member this.Map : ModelIO.MDLMeshBufferMap

属性值

实现

Map
属性

适用于