MTLRenderCommandEncoder_Extensions.SetScissorRects 方法
定义
重要
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[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Obsoleted(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.None, "API removed, please do not use.")]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetScissorRects (this Metal.IMTLRenderCommandEncoder This, IntPtr scissorRects, nuint count);
static member SetScissorRects : Metal.IMTLRenderCommandEncoder * nativeint * nuint -> unit
参数
- scissorRects
-
IntPtr
nativeint
- count
- System.System.UIntPtr System.unativeint
- 属性