MTLTexture_Extensions.CreateSharedTextureHandle(IMTLTexture) 方法

定义

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static Metal.MTLSharedTextureHandle CreateSharedTextureHandle (this Metal.IMTLTexture This);
static member CreateSharedTextureHandle : Metal.IMTLTexture -> Metal.MTLSharedTextureHandle

参数

返回

属性

适用于