RenderTreeBuilder.AddMultipleAttributes 方法

定义

添加表示具有相同序列号的多个属性的帧。

public:
 void AddMultipleAttributes(int sequence, System::Collections::Generic::IEnumerable<System::Collections::Generic::KeyValuePair<System::String ^, System::Object ^>> ^ attributes);
public void AddMultipleAttributes (int sequence, System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<string,object>> attributes);
public void AddMultipleAttributes (int sequence, System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<string,object>>? attributes);
member this.AddMultipleAttributes : int * seq<System.Collections.Generic.KeyValuePair<string, obj>> -> unit
Public Sub AddMultipleAttributes (sequence As Integer, attributes As IEnumerable(Of KeyValuePair(Of String, Object)))

参数

sequence
Int32

一个整数,表示指令在源代码中的位置。

attributes
IEnumerable<KeyValuePair<String,Object>>

表示属性的键值对的集合。

适用于