IdentityRole<TKey>.ConcurrencyStamp 属性

定义

一个随机值,每当角色保存到存储中时,该随机值都应更改

public:
 virtual property System::String ^ ConcurrencyStamp { System::String ^ get(); void set(System::String ^ value); };
public virtual string ConcurrencyStamp { get; set; }
public virtual string? ConcurrencyStamp { get; set; }
member this.ConcurrencyStamp : string with get, set
Public Overridable Property ConcurrencyStamp As String

属性值

适用于