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IWithWindowsCreateUnmanaged 接口
定义
重要
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Windows 虚拟机定义的阶段,它包含要创建的资源所需的所有最低输入,但也允许指定任何其他可选设置。
public interface IWithWindowsCreateUnmanaged : Microsoft.Azure.Management.Compute.Fluent.VirtualMachine.Definition.IWithFromImageCreateOptionsUnmanaged, Microsoft.Azure.Management.ResourceManager.Fluent.Core.IBeta, Microsoft.Azure.Management.ResourceManager.Fluent.Core.Resource.Definition.IDefinitionWithTags<Microsoft.Azure.Management.Compute.Fluent.VirtualMachine.Definition.IWithCreate>, Microsoft.Azure.Management.ResourceManager.Fluent.Core.ResourceActions.ICreatable<Microsoft.Azure.Management.Compute.Fluent.IVirtualMachine>
type IWithWindowsCreateUnmanaged = interface
interface IWithFromImageCreateOptionsUnmanaged
interface IWithUnmanagedCreate
interface IWithUnmanagedDataDisk
interface IWithCreate
interface ICreatable<IVirtualMachine>
interface IIndexable
interface IDefinitionWithTags<IWithCreate>
interface IWithOSDiskSettings
interface IWithVMSize
interface IWithStorageAccount
interface IWithAvailabilitySet
interface IWithSecondaryNetworkInterface
interface IWithExtension
interface IWithPlan
interface IWithBootDiagnostics
interface IWithPriority
interface IWithBillingProfile
interface IWithSystemAssignedManagedServiceIdentity
interface IBeta
interface IWithUserAssignedManagedServiceIdentity
interface IWithLicenseType
Public Interface IWithWindowsCreateUnmanaged
Implements IBeta, ICreatable(Of IVirtualMachine), IDefinitionWithTags(Of IWithCreate), IWithFromImageCreateOptionsUnmanaged
- 派生
- 实现
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IWithAvailabilitySet IWithBillingProfile IWithBootDiagnostics IWithCreate IWithExtension IWithFromImageCreateOptionsUnmanaged IWithLicenseType IWithOSDiskSettings IWithPlan IWithPriority IWithSecondaryNetworkInterface IWithStorageAccount IWithSystemAssignedManagedServiceIdentity IWithUnmanagedCreate IWithUnmanagedDataDisk IWithUserAssignedManagedServiceIdentity IWithVMSize IBeta IDefinitionWithTags<IWithCreate> ICreatable<IVirtualMachine> IIndexable
属性
Key |
Windows 虚拟机定义的阶段,它包含要创建的资源所需的所有最低输入,但也允许指定任何其他可选设置。 (继承自 IIndexable) |
Name |
获取可创建资源的名称。 (继承自 ICreatable<T>) |