RendererInitOptions.ForceTransparencyWritesDepth 字段

定义

强制使用 SeeThrough呈现的所有对象或透明 PbrMaterials 和 ColorMaterials 进行深度写入。

public: bool ForceTransparencyWritesDepth;
public bool ForceTransparencyWritesDepth;
val mutable ForceTransparencyWritesDepth : bool
Public ForceTransparencyWritesDepth As Boolean 

字段值

适用于