GrabTouchExample Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
This component is no longer supported
public ref class GrabTouchExample : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputHandler, Microsoft::MixedReality::Toolkit::Input::IMixedRealityTouchHandler, UnityEngine::EventSystems::IEventSystemHandler
[System.Obsolete("This component is no longer supported", true)]
[UnityEngine.AddComponentMenu("Scripts/MRTK/Obsolete/GrabTouchExample")]
public class GrabTouchExample : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler, Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchHandler, UnityEngine.EventSystems.IEventSystemHandler
[<System.Obsolete("This component is no longer supported", true)>]
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Obsolete/GrabTouchExample")>]
type GrabTouchExample = class
inherit MonoBehaviour
interface IMixedRealityTouchHandler
interface IEventSystemHandler
interface IMixedRealityInputHandler
interface IMixedRealityBaseInputHandler
Public Class GrabTouchExample
Inherits MonoBehaviour
Implements IEventSystemHandler, IMixedRealityInputHandler, IMixedRealityTouchHandler
- Inheritance
-
UnityEngine.MonoBehaviourGrabTouchExample
- Attributes
-
ObsoleteAttribute UnityEngine.AddComponentMenuAttribute
- Implements
-
IMixedRealityBaseInputHandler IMixedRealityInputHandler IMixedRealityTouchHandler UnityEngine.EventSystems.IEventSystemHandler
Constructors
GrabTouchExample() |
Methods
OnInputDown(InputEventData) | |
OnInputPressed(InputEventData<Single>) | |
OnInputUp(InputEventData) | |
OnPositionInputChanged(InputEventData<Vector2>) | |
OnTouchCompleted(HandTrackingInputEventData) |
This Handler is called by a HandTrackingInputSource when a Touch action for that hand starts. |
OnTouchStarted(HandTrackingInputEventData) | |
OnTouchUpdated(HandTrackingInputEventData) |