PinchSpring.HandleTip Property

Definition

The object that acts as the point mass in the spring system.

public:
 property UnityEngine::Transform ^ HandleTip { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform HandleTip { get; set; }
member this.HandleTip : UnityEngine.Transform with get, set
Public Property HandleTip As Transform

Property Value

UnityEngine.Transform

Applies to