BaseControllerPointer.grabAction Field
Definition
Important
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protected: Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction grabAction;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("The action that will enable the raise the input grab event for this pointer.")]
protected Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction grabAction;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("The action that will enable the raise the input grab event for this pointer.")>]
val mutable grabAction : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction
Protected grabAction As MixedRealityInputAction
Field Value
- Attributes
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UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute