MixedRealityInteractionMappingLegacyInput Struct
Definition
Important
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Represents the subset of data held by a MixedRealityInteractionMapping that represents Unity's legacy input system.
public value class MixedRealityInteractionMappingLegacyInput
public struct MixedRealityInteractionMappingLegacyInput
type MixedRealityInteractionMappingLegacyInput = struct
Public Structure MixedRealityInteractionMappingLegacyInput
- Inheritance
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MixedRealityInteractionMappingLegacyInput
Constructors
MixedRealityInteractionMappingLegacyInput(KeyCode, String, String, Boolean, Boolean) |
Properties
AxisCodeX |
Optional horizontal or single axis value to get axis data from Unity's old input system. |
AxisCodeY |
Optional vertical axis value to get axis data from Unity's old input system. |
InvertXAxis |
Should the X axis be inverted? |
InvertYAxis |
Should the Y axis be inverted? |
KeyCode |
Optional KeyCode value to get input from Unity's old input system. |