PointerHandler.OnPointerDown Field
Definition
Important
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Unity event raised on pointer down.
public: Microsoft::MixedReality::Toolkit::Input::PointerUnityEvent ^ OnPointerDown;
public Microsoft.MixedReality.Toolkit.Input.PointerUnityEvent OnPointerDown;
val mutable OnPointerDown : Microsoft.MixedReality.Toolkit.Input.PointerUnityEvent
Public OnPointerDown As PointerUnityEvent