GenericJoystickController.UpdateButtonData Method
Definition
Important
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Update an Interaction Bool data type from a Bool input
protected:
void UpdateButtonData(Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^ interactionMapping);
protected void UpdateButtonData (Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping interactionMapping);
member this.UpdateButtonData : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping -> unit
Protected Sub UpdateButtonData (interactionMapping As MixedRealityInteractionMapping)
Parameters
- interactionMapping
- MixedRealityInteractionMapping
Remarks
Raises an Input System "Input Down" event when the key is down, and raises an "Input Up" when it is released (e.g. a Button). Also raises a "Pressed" event while pressed.