IMixedRealitySpatialAwarenessObserver.DefaultPhysicsLayer Property

Definition

Get or sets the default Unity Physics Layer on which to set the spatial object.

public:
 property int DefaultPhysicsLayer { int get(); };
public int DefaultPhysicsLayer { get; }
member this.DefaultPhysicsLayer : int
Public ReadOnly Property DefaultPhysicsLayer As Integer

Property Value

Applies to