PublisherASA.AnchorsParent 属性

定义

转换以将创建的定位点附加到 。 应具有标识全局姿势。

public UnityEngine.Transform AnchorsParent { get; set; }
member this.AnchorsParent : UnityEngine.Transform with get, set
Public Property AnchorsParent As Transform

属性值

UnityEngine.Transform

适用于