SCNAction.PlayAudioSource(SCNAudioSource, Boolean) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Creates and returns an action that plays an audio source.
[Foundation.Export("playAudioSource:waitForCompletion:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static SceneKit.SCNAction PlayAudioSource (SceneKit.SCNAudioSource source, bool wait);
static member PlayAudioSource : SceneKit.SCNAudioSource * bool -> SceneKit.SCNAction
Parameters
- source
- SCNAudioSource
- wait
- Boolean
Returns
- Attributes