SCNNode.AddParticleSystem(SCNParticleSystem) 方法

定义

将指定的粒子系统 system 添加到此 SCNNode

[Foundation.Export("addParticleSystem:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void AddParticleSystem (SceneKit.SCNParticleSystem system);
abstract member AddParticleSystem : SceneKit.SCNParticleSystem -> unit
override this.AddParticleSystem : SceneKit.SCNParticleSystem -> unit

参数

属性

适用于