SCNParticleSystem.ColliderNodes Property
Definition
Important
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Gets or sets the list of nodes with which particles can collide.
public virtual SceneKit.SCNNode[] ColliderNodes { [Foundation.Export("colliderNodes", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setColliderNodes:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.ColliderNodes : SceneKit.SCNNode[] with get, set
Property Value
SCNNode[]
- Attributes