SKPixelSerializer.UseEncodedData(IntPtr, UInt64) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Determines whether the serializer wants to use the specified encoded data instead of encoding a new version.
public bool UseEncodedData (IntPtr data, ulong length);
Parameters
- data
- IntPtr
The encoded data buffer.
- length
- UInt64
The length of the encoded data buffer.
Returns
Returns true
if the specified encoded data should be used, otherwise false
to serialize another version.
Remarks
If this method returns true
, then
Encode may not be called to encode the
source data.
Applies to
反馈
https://aka.ms/ContentUserFeedback。
即将发布:在整个 2024 年,我们将逐步淘汰作为内容反馈机制的“GitHub 问题”,并将其取代为新的反馈系统。 有关详细信息,请参阅:提交和查看相关反馈