SKSpriteNode.BlendMode Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the blending mode to use when blending this node into its parent's frame buffer.
public virtual SpriteKit.SKBlendMode BlendMode { [Foundation.Export("blendMode")] get; [Foundation.Export("setBlendMode:")] set; }
member this.BlendMode : SpriteKit.SKBlendMode with get, set
Property Value
- Attributes