SKTileMapNode.ColorBlendFactor 属性

定义

获取或设置 [0,1] 范围内的值,该值指示在绘制之前如何将纹理与 Color 属性完全混合。

public virtual nfloat ColorBlendFactor { [Foundation.Export("colorBlendFactor")] get; [Foundation.Export("setColorBlendFactor:")] set; }
member this.ColorBlendFactor : nfloat with get, set

属性值

属性

适用于