Stack.IsSynchronized 属性
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
获取一个值,该值指示是否同步对 Stack 的访问(线程安全)。
public:
virtual property bool IsSynchronized { bool get(); };
public virtual bool IsSynchronized { get; }
member this.IsSynchronized : bool
Public Overridable ReadOnly Property IsSynchronized As Boolean
属性值
如果对 Stack 的访问是同步的(线程安全),则为 true
;否则为 false
。 默认值为 false
。
实现
示例
以下示例演示如何同步 , Stack确定 是否 Stack 同步,并使用同步的 Stack。
#using <system.dll>
using namespace System;
using namespace System::Collections;
int main()
{
// Creates and initializes a new Stack.
Stack^ myStack = gcnew Stack;
myStack->Push( "The" );
myStack->Push( "quick" );
myStack->Push( "brown" );
myStack->Push( "fox" );
// Creates a synchronized wrapper around the Stack.
Stack^ mySyncdStack = Stack::Synchronized( myStack );
// Displays the sychronization status of both Stacks.
Console::WriteLine( "myStack is {0}.", myStack->IsSynchronized ? (String^)"synchronized" : "not synchronized" );
Console::WriteLine( "mySyncdStack is {0}.", mySyncdStack->IsSynchronized ? (String^)"synchronized" : "not synchronized" );
}
/*
This code produces the following output.
myStack is not synchronized.
mySyncdStack is synchronized.
*/
using System;
using System.Collections;
public class SamplesStack
{
public static void Main()
{
// Creates and initializes a new Stack.
Stack myStack = new Stack();
myStack.Push("The");
myStack.Push("quick");
myStack.Push("brown");
myStack.Push("fox");
// Creates a synchronized wrapper around the Stack.
Stack mySyncdStack = Stack.Synchronized(myStack);
// Displays the sychronization status of both Stacks.
Console.WriteLine("myStack is {0}.",
myStack.IsSynchronized ? "synchronized" : "not synchronized");
Console.WriteLine("mySyncdStack is {0}.",
mySyncdStack.IsSynchronized ? "synchronized" : "not synchronized");
}
}
/*
This code produces the following output.
myStack is not synchronized.
mySyncdStack is synchronized.
*/
Imports System.Collections
Public Class SamplesStack
Public Shared Sub Main()
' Creates and initializes a new Stack.
Dim myStack As New Stack()
myStack.Push("The")
myStack.Push("quick")
myStack.Push("brown")
myStack.Push("fox")
' Creates a synchronized wrapper around the Stack.
Dim mySyncdStack As Stack = Stack.Synchronized(myStack)
' Displays the sychronization status of both Stacks.
Dim msg As String
If myStack.IsSynchronized Then
msg = "synchronized"
Else
msg = "not synchronized"
End If
Console.WriteLine("myStack is {0}.", msg)
If mySyncdStack.IsSynchronized Then
msg = "synchronized"
Else
msg = "not synchronized"
End If
Console.WriteLine("mySyncdStack is {0}.", msg)
End Sub
End Class
' This code produces the following output.
'
' myStack is not synchronized.
' mySyncdStack is synchronized.
注解
若要保证 的 Stack线程安全,所有操作都必须通过 方法返回的 Synchronized 包装器来完成。
枚举整个集合本质上不是一个线程安全的过程。 即使某个集合已同步,其他线程仍可以修改该集合,这会导致枚举数引发异常。 若要确保枚举过程中的线程安全性,可以在整个枚举期间锁定集合,或者捕获由其他线程进行的更改所导致的异常。
下面的代码示例演示如何在整个枚举期间使用 SyncRoot 锁定集合。
Stack^ myCollection = gcnew Stack();
bool lockTaken = false;
try
{
Monitor::Enter(myCollection->SyncRoot, lockTaken);
for each (Object^ item in myCollection);
{
// Insert your code here.
}
}
finally
{
if (lockTaken)
{
Monitor::Exit(myCollection->SyncRoot);
}
}
Stack myCollection = new Stack();
lock (myCollection.SyncRoot)
{
foreach (object item in myCollection)
{
// Insert your code here.
}
}
Dim myCollection As New Stack()
SyncLock myCollection.SyncRoot
For Each item As Object In myCollection
' Insert your code here.
Next item
End SyncLock
检索此属性的值是一项 O(1)
操作。