UndoEngine.UndoUnit.ComponentAdding(ComponentEventArgs) 方法

定义

接收来自 UndoEngine 的调用以响应 ComponentAdding 事件。

public:
 virtual void ComponentAdding(System::ComponentModel::Design::ComponentEventArgs ^ e);
public virtual void ComponentAdding (System.ComponentModel.Design.ComponentEventArgs e);
abstract member ComponentAdding : System.ComponentModel.Design.ComponentEventArgs -> unit
override this.ComponentAdding : System.ComponentModel.Design.ComponentEventArgs -> unit
Public Overridable Sub ComponentAdding (e As ComponentEventArgs)

参数

e
ComponentEventArgs

包含事件数据的 ComponentEventArgs

适用于

另请参阅