BufferedGraphicsContext Constructor
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Initializes a new instance of the BufferedGraphicsContext class.
public:
BufferedGraphicsContext();
public BufferedGraphicsContext ();
Public Sub New ()
Remarks
For graphically intensive applications such as animation, you can sometimes improve performance by using a dedicated BufferedGraphicsContext instead of the default instance provided by the BufferedGraphicsManager. This allows you to create and manage graphics buffers individually.
Note
You should always call Dispose when you finish using a dedicated BufferedGraphicsContext.
For more information about dedicated graphics buffers, see How to: Manually Manage Buffered Graphics.
Applies to
See also
反馈
https://aka.ms/ContentUserFeedback。
即将发布:在整个 2024 年,我们将逐步淘汰作为内容反馈机制的“GitHub 问题”,并将其取代为新的反馈系统。 有关详细信息,请参阅:提交和查看相关反馈