Graphics.FillRectangle 方法
定义
重要
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填充由一对坐标、宽度和高度指定的矩形的内部。
重载
FillRectangle(Brush, Rectangle) |
填充由 Rectangle 结构指定的矩形的内部。 |
FillRectangle(Brush, RectangleF) |
填充由 RectangleF 结构指定的矩形的内部。 |
FillRectangle(Brush, Int32, Int32, Int32, Int32) |
填充由一对坐标、宽度和高度指定的矩形的内部。 |
FillRectangle(Brush, Single, Single, Single, Single) |
填充由一对坐标、宽度和高度指定的矩形的内部。 |
FillRectangle(Brush, Rectangle)
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
填充由 Rectangle 结构指定的矩形的内部。
public:
void FillRectangle(System::Drawing::Brush ^ brush, System::Drawing::Rectangle rect);
public void FillRectangle (System.Drawing.Brush brush, System.Drawing.Rectangle rect);
member this.FillRectangle : System.Drawing.Brush * System.Drawing.Rectangle -> unit
Public Sub FillRectangle (brush As Brush, rect As Rectangle)
参数
例外
brush
null
。
示例
下面的代码示例设计用于 Windows 窗体,它需要 PaintEventArgse
,这是 Paint 事件处理程序的参数。 该代码执行以下操作:
创建纯蓝色画笔。
创建一个矩形。
填充屏幕上的矩形区域。
public:
void FillRectangleRectangle( PaintEventArgs^ e )
{
// Create solid brush.
SolidBrush^ blueBrush = gcnew SolidBrush( Color::Blue );
// Create rectangle.
Rectangle rect = Rectangle(0,0,200,200);
// Fill rectangle to screen.
e->Graphics->FillRectangle( blueBrush, rect );
}
private void FillRectangleRectangle(PaintEventArgs e)
{
// Create solid brush.
SolidBrush blueBrush = new SolidBrush(Color.Blue);
// Create rectangle.
Rectangle rect = new Rectangle(0, 0, 200, 200);
// Fill rectangle to screen.
e.Graphics.FillRectangle(blueBrush, rect);
}
Private Sub FillRectangleRectangle(ByVal e As PaintEventArgs)
' Create solid brush.
Dim blueBrush As New SolidBrush(Color.Blue)
' Create rectangle.
Dim rect As New Rectangle(0, 0, 200, 200)
' Fill rectangle to screen.
e.Graphics.FillRectangle(blueBrush, rect)
End Sub
注解
此方法填充由 rect
参数定义的矩形的内部,包括指定的左上角以及计算的下边缘和下边缘。
适用于
FillRectangle(Brush, RectangleF)
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
填充由 RectangleF 结构指定的矩形的内部。
public:
void FillRectangle(System::Drawing::Brush ^ brush, System::Drawing::RectangleF rect);
public void FillRectangle (System.Drawing.Brush brush, System.Drawing.RectangleF rect);
member this.FillRectangle : System.Drawing.Brush * System.Drawing.RectangleF -> unit
Public Sub FillRectangle (brush As Brush, rect As RectangleF)
参数
- rect
- RectangleF
RectangleF 表示要填充的矩形的结构。
例外
brush
null
。
示例
下面的代码示例设计用于 Windows 窗体,它需要 PaintEventArgse
,这是 Paint 事件处理程序的参数。 该代码执行以下操作:
创建纯蓝色画笔。
创建一个矩形。
填充屏幕上的矩形区域。
public:
void FillRectangleRectangleF( PaintEventArgs^ e )
{
// Create solid brush.
SolidBrush^ blueBrush = gcnew SolidBrush( Color::Blue );
// Create rectangle.
RectangleF rect = RectangleF(0.0F,0.0F,200.0F,200.0F);
// Fill rectangle to screen.
e->Graphics->FillRectangle( blueBrush, rect );
}
private void FillRectangleRectangleF(PaintEventArgs e)
{
// Create solid brush.
SolidBrush blueBrush = new SolidBrush(Color.Blue);
// Create rectangle.
RectangleF rect = new RectangleF(0.0F, 0.0F, 200.0F, 200.0F);
// Fill rectangle to screen.
e.Graphics.FillRectangle(blueBrush, rect);
}
Private Sub FillRectangleRectangleF(ByVal e As PaintEventArgs)
' Create solid brush.
Dim blueBrush As New SolidBrush(Color.Blue)
' Create rectangle.
Dim rect As New RectangleF(0.0F, 0.0F, 200.0F, 200.0F)
' Fill rectangle to screen.
e.Graphics.FillRectangle(blueBrush, rect)
End Sub
注解
此方法填充由 rect
参数定义的矩形的内部,包括指定的左上角以及计算的下边缘和下边缘。
适用于
FillRectangle(Brush, Int32, Int32, Int32, Int32)
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
填充由一对坐标、宽度和高度指定的矩形的内部。
public:
void FillRectangle(System::Drawing::Brush ^ brush, int x, int y, int width, int height);
public void FillRectangle (System.Drawing.Brush brush, int x, int y, int width, int height);
member this.FillRectangle : System.Drawing.Brush * int * int * int * int -> unit
Public Sub FillRectangle (brush As Brush, x As Integer, y As Integer, width As Integer, height As Integer)
参数
- x
- Int32
要填充的矩形左上角的 x 坐标。
- y
- Int32
要填充的矩形左上角的 y 坐标。
- width
- Int32
要填充的矩形的宽度。
- height
- Int32
要填充的矩形的高度。
例外
brush
null
。
示例
下面的代码示例设计用于 Windows 窗体,它需要 PaintEventArgse
,这是 Paint 事件处理程序的参数。 该代码执行以下操作:
创建纯蓝色画笔。
创建矩形的位置和大小。
填充屏幕上的矩形区域。
public:
void FillRectangleInt( PaintEventArgs^ e )
{
// Create solid brush.
SolidBrush^ blueBrush = gcnew SolidBrush( Color::Blue );
// Create location and size of rectangle.
int x = 0;
int y = 0;
int width = 200;
int height = 200;
// Fill rectangle to screen.
e->Graphics->FillRectangle( blueBrush, x, y, width, height );
}
private void FillRectangleInt(PaintEventArgs e)
{
// Create solid brush.
SolidBrush blueBrush = new SolidBrush(Color.Blue);
// Create location and size of rectangle.
int x = 0;
int y = 0;
int width = 200;
int height = 200;
// Fill rectangle to screen.
e.Graphics.FillRectangle(blueBrush, x, y, width, height);
}
Private Sub FillRectangleInt(ByVal e As PaintEventArgs)
' Create solid brush.
Dim blueBrush As New SolidBrush(Color.Blue)
' Create location and size of rectangle.
Dim x As Integer = 0
Dim y As Integer = 0
Dim width As Integer = 200
Dim height As Integer = 200
' Fill rectangle to screen.
e.Graphics.FillRectangle(blueBrush, x, y, width, height)
End Sub
注解
此方法填充由x
、y
、width
和 height
参数定义的矩形的内部,包括指定的左上角以及计算的下边缘和下边缘。
适用于
FillRectangle(Brush, Single, Single, Single, Single)
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
填充由一对坐标、宽度和高度指定的矩形的内部。
public:
void FillRectangle(System::Drawing::Brush ^ brush, float x, float y, float width, float height);
public void FillRectangle (System.Drawing.Brush brush, float x, float y, float width, float height);
member this.FillRectangle : System.Drawing.Brush * single * single * single * single -> unit
Public Sub FillRectangle (brush As Brush, x As Single, y As Single, width As Single, height As Single)
参数
- x
- Single
要填充的矩形左上角的 x 坐标。
- y
- Single
要填充的矩形左上角的 y 坐标。
- width
- Single
要填充的矩形的宽度。
- height
- Single
要填充的矩形的高度。
例外
brush
null
。
示例
下面的代码示例设计用于 Windows 窗体,它需要 PaintEventArgse
,这是 Paint 事件处理程序的参数。 该代码执行以下操作:
创建纯蓝色画笔。
创建矩形的位置和大小。
填充屏幕上的矩形区域。
public:
void FillRectangleFloat( PaintEventArgs^ e )
{
// Create solid brush.
SolidBrush^ blueBrush = gcnew SolidBrush( Color::Blue );
// Create location and size of rectangle.
float x = 0.0F;
float y = 0.0F;
float width = 200.0F;
float height = 200.0F;
// Fill rectangle to screen.
e->Graphics->FillRectangle( blueBrush, x, y, width, height );
}
private void FillRectangleFloat(PaintEventArgs e)
{
// Create solid brush.
SolidBrush blueBrush = new SolidBrush(Color.Blue);
// Create location and size of rectangle.
float x = 0.0F;
float y = 0.0F;
float width = 200.0F;
float height = 200.0F;
// Fill rectangle to screen.
e.Graphics.FillRectangle(blueBrush, x, y, width, height);
}
Private Sub FillRectangleFloat(ByVal e As PaintEventArgs)
' Create solid brush.
Dim blueBrush As New SolidBrush(Color.Blue)
' Create location and size of rectangle.
Dim x As Single = 0.0F
Dim y As Single = 0.0F
Dim width As Single = 200.0F
Dim height As Single = 200.0F
' Fill rectangle to screen.
e.Graphics.FillRectangle(blueBrush, x, y, width, height)
End Sub
注解
此方法填充由 x
、y
、width
和 height
参数定义的矩形的内部,包括指定的左上角以及计算的下边缘和下边缘。