RotateFlipType Enum
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Specifies how much an image is rotated and the axis used to flip the image.
public enum class RotateFlipType
public enum RotateFlipType
type RotateFlipType =
Public Enum RotateFlipType
- Inheritance
Fields
Name | Value | Description |
---|---|---|
Rotate180FlipXY | 0 | Specifies a 180-degree clockwise rotation followed by a horizontal and vertical flip. |
RotateNoneFlipNone | 0 | Specifies no clockwise rotation and no flipping. |
Rotate270FlipXY | 1 | Specifies a 270-degree clockwise rotation followed by a horizontal and vertical flip. |
Rotate90FlipNone | 1 | Specifies a 90-degree clockwise rotation without flipping. |
Rotate180FlipNone | 2 | Specifies a 180-degree clockwise rotation without flipping. |
RotateNoneFlipXY | 2 | Specifies no clockwise rotation followed by a horizontal and vertical flip. |
Rotate270FlipNone | 3 | Specifies a 270-degree clockwise rotation without flipping. |
Rotate90FlipXY | 3 | Specifies a 90-degree clockwise rotation followed by a horizontal and vertical flip. |
Rotate180FlipY | 4 | Specifies a 180-degree clockwise rotation followed by a vertical flip. |
RotateNoneFlipX | 4 | Specifies no clockwise rotation followed by a horizontal flip. |
Rotate270FlipY | 5 | Specifies a 270-degree clockwise rotation followed by a vertical flip. |
Rotate90FlipX | 5 | Specifies a 90-degree clockwise rotation followed by a horizontal flip. |
Rotate180FlipX | 6 | Specifies a 180-degree clockwise rotation followed by a horizontal flip. |
RotateNoneFlipY | 6 | Specifies no clockwise rotation followed by a vertical flip. |
Rotate270FlipX | 7 | Specifies a 270-degree clockwise rotation followed by a horizontal flip. |
Rotate90FlipY | 7 | Specifies a 90-degree clockwise rotation followed by a vertical flip. |
Examples
The following code example demonstrates how to set the RotateFlip property of an Image and the RotateFlipType enumeration.
This example is designed to be used with a Windows Form that contains a PictureBox named PictureBox1
and a button named Button1
. Paste the code into a form, call InitializeBitmap
from the form's constructor or Load event-handling method and associate Button1_Click
with the button's Click event. Ensure the file path to the bitmap is valid on your system.
Bitmap^ bitmap1;
void InitializeBitmap()
{
try
{
bitmap1 = dynamic_cast<Bitmap^>(Bitmap::FromFile( "C:\\Documents and Settings\\"
"All Users\\Documents\\My Music\\music.bmp" ));
PictureBox1->SizeMode = PictureBoxSizeMode::AutoSize;
PictureBox1->Image = bitmap1;
}
catch ( System::IO::FileNotFoundException^ )
{
MessageBox::Show( "There was an error."
"Check the path to the bitmap." );
}
}
void Button1_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
if ( bitmap1 != nullptr )
{
bitmap1->RotateFlip( RotateFlipType::Rotate180FlipY );
PictureBox1->Image = bitmap1;
}
}
Bitmap bitmap1;
private void InitializeBitmap()
{
try
{
bitmap1 = (Bitmap)Bitmap.FromFile(@"C:\Documents and Settings\" +
@"All Users\Documents\My Music\music.bmp");
PictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
PictureBox1.Image = bitmap1;
}
catch(System.IO.FileNotFoundException)
{
MessageBox.Show("There was an error." +
"Check the path to the bitmap.");
}
}
private void Button1_Click(System.Object sender, System.EventArgs e)
{
if (bitmap1 != null)
{
bitmap1.RotateFlip(RotateFlipType.Rotate180FlipY);
PictureBox1.Image = bitmap1;
}
}
Dim bitmap1 As Bitmap
Private Sub InitializeBitmap()
Try
bitmap1 = CType(Bitmap.FromFile("C:\Documents and Settings\All Users\" _
& "Documents\My Music\music.bmp"), Bitmap)
PictureBox1.SizeMode = PictureBoxSizeMode.AutoSize
PictureBox1.Image = bitmap1
Catch ex As System.IO.FileNotFoundException
MessageBox.Show("There was an error. Check the path to the bitmap.")
End Try
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles Button1.Click
If bitmap1 IsNot Nothing Then
bitmap1.RotateFlip(RotateFlipType.Rotate180FlipY)
PictureBox1.Image = bitmap1
End If
End Sub
Remarks
The image is rotated in a clockwise direction.