UnmanagedMemoryStream.ReadByte 方法
定义
重要
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从流中读取一个字节,并将流内的位置前移一个字节,或者如果已到达流的末尾,则返回 -1。
public:
override int ReadByte();
public override int ReadByte ();
override this.ReadByte : unit -> int
Public Overrides Function ReadByte () As Integer
返回
转换为 Int32 对象的无符号字节,或者如果到达流的末尾,则为 -1。
例外
流已关闭。
示例
下面的代码示例演示如何使用 UnmanagedMemoryStream 类读取和写入非托管内存。 使用 Marshal 类分配和取消分配非托管内存块。 在此示例中,对象 UnmanagedMemoryStream 传递给方法,该方法在尝试读取内容并将其显示到控制台之前检查 CanRead 属性。
// Note: You must compile this sample using the unsafe flag.
// From the command line, type the following: csc sample.cs /unsafe
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
unsafe class Program
{
static void Main()
{
// Create some data to write.
byte[] text = UnicodeEncoding.Unicode.GetBytes("Data to write.");
// Allocate a block of unmanaged memory.
IntPtr memIntPtr = Marshal.AllocHGlobal(text.Length);
// Get a byte pointer from the unmanaged memory block.
byte* memBytePtr = (byte*)memIntPtr.ToPointer();
UnmanagedMemoryStream writeStream =
new UnmanagedMemoryStream(
memBytePtr, text.Length, text.Length, FileAccess.Write);
// Write the data.
WriteToStream(writeStream, text);
// Close the stream.
writeStream.Close();
// Create another UnmanagedMemoryStream for reading.
UnmanagedMemoryStream readStream =
new UnmanagedMemoryStream(memBytePtr, text.Length);
// Display the contents of the stream to the console.
PrintStream(readStream);
// Close the reading stream.
readStream.Close();
// Free up the unmanaged memory.
Marshal.FreeHGlobal(memIntPtr);
}
public static void WriteToStream(UnmanagedMemoryStream writeStream, byte[] text)
{
// Verify that the stream is writable:
// By default, UnmanagedMemoryStream objects do not have write access,
// write access must be set explicitly.
if (writeStream.CanWrite)
{
// Write the data, byte by byte
for (int i = 0; i < writeStream.Length; i++)
{
writeStream.WriteByte(text[i]);
}
}
}
public static void PrintStream(UnmanagedMemoryStream readStream)
{
byte[] text = new byte[readStream.Length];
// Verify that the stream is writable:
// By default, UnmanagedMemoryStream objects do not have write access,
// write access must be set explicitly.
if (readStream.CanRead)
{
// Write the data, byte by byte
for (int i = 0; i < readStream.Length; i++)
{
text[i] = (byte)readStream.ReadByte();
}
}
Console.WriteLine(UnicodeEncoding.Unicode.GetString(text));
}
}
注解
使用此方法可从流中返回整数值。