UnmanagedMemoryStream.WriteByte(Byte) 方法

定义

一个字节写入文件流中的当前位置。

public:
 override void WriteByte(System::Byte value);
public override void WriteByte (byte value);
override this.WriteByte : byte -> unit
Public Overrides Sub WriteByte (value As Byte)

参数

value
Byte

写入流的字节值。

例外

流已关闭。

基础内存不支持写入。

- 或 -

尝试写入流,但 CanWrite 属性为 false

- 或 -

当前位置在流容量的末尾。

提供的 value 导致流超出它的最大容量。

示例

下面的代码示例演示如何使用 UnmanagedMemoryStream 类读取和写入非托管内存。 使用 Marshal 类分配和取消分配非托管内存块。 在此示例中, UnmanagedMemoryStream 对象传递给方法,该方法在尝试将数据写入流之前检查 CanWrite 属性。

// Note: You must compile this sample using the unsafe flag.
// From the command line, type the following: csc sample.cs /unsafe
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;

unsafe class Program
{
    static void Main()
    {
        // Create some data to write.
        byte[] text = UnicodeEncoding.Unicode.GetBytes("Data to write.");

        // Allocate a block of unmanaged memory.
        IntPtr memIntPtr = Marshal.AllocHGlobal(text.Length);

        // Get a byte pointer from the unmanaged memory block.
        byte* memBytePtr = (byte*)memIntPtr.ToPointer();

        UnmanagedMemoryStream writeStream =
            new UnmanagedMemoryStream(
            memBytePtr, text.Length, text.Length, FileAccess.Write);

        // Write the data.
        WriteToStream(writeStream, text);

        // Close the stream.
        writeStream.Close();

        // Create another UnmanagedMemoryStream for reading.
        UnmanagedMemoryStream readStream =
            new UnmanagedMemoryStream(memBytePtr, text.Length);

        // Display the contents of the stream to the console.
        PrintStream(readStream);

        // Close the reading stream.
        readStream.Close();

        // Free up the unmanaged memory.
        Marshal.FreeHGlobal(memIntPtr);
    }

    public static void WriteToStream(UnmanagedMemoryStream writeStream, byte[] text)
    {
        // Verify that the stream is writable:
        // By default, UnmanagedMemoryStream objects do not have write access,
        // write access must be set explicitly.
        if (writeStream.CanWrite)
        {
            // Write the data, byte by byte
            for (int i = 0; i < writeStream.Length; i++)
            {
                writeStream.WriteByte(text[i]);
            }
        }
    }

    public static void PrintStream(UnmanagedMemoryStream readStream)
    {
        byte[] text = new byte[readStream.Length];
        // Verify that the stream is writable:
        // By default, UnmanagedMemoryStream objects do not have write access,
        // write access must be set explicitly.
        if (readStream.CanRead)
        {
            // Write the data, byte by byte
            for (int i = 0; i < readStream.Length; i++)
            {
                text[i] = (byte)readStream.ReadByte();
            }
        }

        Console.WriteLine(UnicodeEncoding.Unicode.GetString(text));
    }
}

适用于