NegotiateStream.IsAuthenticated 属性
定义
重要
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获取一个 Boolean 值,该值指示身份验证是否成功。
public:
virtual property bool IsAuthenticated { bool get(); };
public override bool IsAuthenticated { get; }
member this.IsAuthenticated : bool
Public Overrides ReadOnly Property IsAuthenticated As Boolean
属性值
如果身份验证成功,则为 true
;否则为 false
。
示例
下面的代码示例演示如何显示此属性的值。
static void DisplayAuthenticationProperties( NegotiateStream^ stream )
{
Console::WriteLine( L"IsAuthenticated: {0}", stream->IsAuthenticated );
Console::WriteLine( L"IsMutuallyAuthenticated: {0}", stream->IsMutuallyAuthenticated );
Console::WriteLine( L"IsEncrypted: {0}", stream->IsEncrypted );
Console::WriteLine( L"IsSigned: {0}", stream->IsSigned );
Console::WriteLine( L"ImpersonationLevel: {0}", stream->ImpersonationLevel );
Console::WriteLine( L"IsServer: {0}", stream->IsServer );
}
static void DisplayAuthenticationProperties(NegotiateStream stream)
{
Console.WriteLine("IsAuthenticated: {0}", stream.IsAuthenticated);
Console.WriteLine("IsMutuallyAuthenticated: {0}", stream.IsMutuallyAuthenticated);
Console.WriteLine("IsEncrypted: {0}", stream.IsEncrypted);
Console.WriteLine("IsSigned: {0}", stream.IsSigned);
Console.WriteLine("ImpersonationLevel: {0}", stream.ImpersonationLevel);
Console.WriteLine("IsServer: {0}", stream.IsServer);
}
注解
客户端通过调用 AuthenticateAsClient 或 BeginAuthenticateAsClient 方法进行身份验证。 服务器通过调用 AuthenticateAsServer 或 BeginAuthenticateAsServer 方法进行身份验证。