NegotiateStream.IsSigned 属性
定义
重要
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获取一个 Boolean 值,该值指示使用此流发送的数据是否进行签名。
public:
virtual property bool IsSigned { bool get(); };
public override bool IsSigned { get; }
member this.IsSigned : bool
Public Overrides ReadOnly Property IsSigned As Boolean
属性值
如果在传输数据前对其进行签名,则为 true
;否则为 false
。
示例
下面的代码示例演示如何显示此属性的值。
static void DisplayAuthenticationProperties( NegotiateStream^ stream )
{
Console::WriteLine( L"IsAuthenticated: {0}", stream->IsAuthenticated );
Console::WriteLine( L"IsMutuallyAuthenticated: {0}", stream->IsMutuallyAuthenticated );
Console::WriteLine( L"IsEncrypted: {0}", stream->IsEncrypted );
Console::WriteLine( L"IsSigned: {0}", stream->IsSigned );
Console::WriteLine( L"ImpersonationLevel: {0}", stream->ImpersonationLevel );
Console::WriteLine( L"IsServer: {0}", stream->IsServer );
}
static void DisplayAuthenticationProperties(NegotiateStream stream)
{
Console.WriteLine("IsAuthenticated: {0}", stream.IsAuthenticated);
Console.WriteLine("IsMutuallyAuthenticated: {0}", stream.IsMutuallyAuthenticated);
Console.WriteLine("IsEncrypted: {0}", stream.IsEncrypted);
Console.WriteLine("IsSigned: {0}", stream.IsSigned);
Console.WriteLine("ImpersonationLevel: {0}", stream.ImpersonationLevel);
Console.WriteLine("IsServer: {0}", stream.IsServer);
}
注解
数据签名有助于保护数据的完整性;也就是说,它可帮助接收方确定数据在传输过程中是否被篡改。