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SslStream.EndWrite(IAsyncResult) 方法

定义

结束通过以前调用 BeginWrite(Byte[], Int32, Int32, AsyncCallback, Object) 而启动的异步写操作。

public:
 override void EndWrite(IAsyncResult ^ asyncResult);
public override void EndWrite (IAsyncResult asyncResult);
override this.EndWrite : IAsyncResult -> unit
Public Overrides Sub EndWrite (asyncResult As IAsyncResult)

参数

例外

asyncResultnull

asyncResult 并不是通过对 BeginWrite(Byte[], Int32, Int32, AsyncCallback, Object) 的调用创建的。

没有处于挂起状态的写操作要完成。

未进行身份验证。

写操作失败。

示例

下面的代码示例演示如何结束异步写入操作。

void WriteCallback( IAsyncResult^ ar )
{
   ClientState^ state = dynamic_cast<ClientState^>(ar->AsyncState);
   SslStream^ stream = state->stream;
   try
   {
      Console::WriteLine( L"Writing data to the client." );
      stream->EndWrite( ar );
   }
   catch ( Exception^ writeException ) 
   {
      Console::WriteLine( L"Write error: {0}", writeException->Message );
      state->Close();
      return;
   }

   Console::WriteLine( L"Finished with client." );
   state->Close();
}
void WriteCallback(IAsyncResult ar)
{
    ClientState state = (ClientState) ar.AsyncState;
    SslStream stream = state.stream;
    try
    {
        Console.WriteLine("Writing data to the client.");
        stream.EndWrite(ar);
    }
    catch (Exception writeException)
    {
        Console.WriteLine("Write error: {0}",
            writeException.Message);
        state.Close();
        return;
    }
    Console.WriteLine("Finished with client.");
    state.Close();
}

注解

如果操作尚未完成,则此方法将阻止,直到它完成。

在成功进行身份验证之前,应用程序无法调用此方法。 若要进行身份验证,请调用 、 或 BeginAuthenticateAsClientAuthenticateAsServerBeginAuthenticateAsServer 方法之AuthenticateAsClient一。

若要同步执行此操作,请使用 Write 方法。

适用于