AdvSimd.Arm64.StoreVector128x4 方法
定义
重要
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重载
StoreVector128x4(Single*, ValueTuple<Vector128<Single>,Vector128<Single>,Vector128<Single>,Vector128<Single>>)
public:
static void StoreVector128x4(float* address, ValueTuple<System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>> value);
public static void StoreVector128x4 (float* address, (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3, System.Runtime.Intrinsics.Vector128<float> Value4) value);
static member StoreVector128x4 : nativeptr<single> * ValueTuple<System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>> -> unit
参数
- address
- Single*
适用于
StoreVector128x4(UInt64*, ValueTuple<Vector128<UInt64>,Vector128<UInt64>,Vector128<UInt64>,Vector128<UInt64>>)
public:
static void StoreVector128x4(System::UInt64* address, ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>> value);
public static void StoreVector128x4 (ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3, System.Runtime.Intrinsics.Vector128<ulong> Value4) value);
static member StoreVector128x4 : nativeptr<uint64> * ValueTuple<System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>> -> unit
参数
- address
- UInt64*
适用于
StoreVector128x4(UInt32*, ValueTuple<Vector128<UInt32>,Vector128<UInt32>,Vector128<UInt32>,Vector128<UInt32>>)
public:
static void StoreVector128x4(System::UInt32* address, ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>> value);
public static void StoreVector128x4 (uint* address, (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3, System.Runtime.Intrinsics.Vector128<uint> Value4) value);
static member StoreVector128x4 : nativeptr<uint32> * ValueTuple<System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>> -> unit
参数
- address
- UInt32*
适用于
StoreVector128x4(UInt16*, ValueTuple<Vector128<UInt16>,Vector128<UInt16>,Vector128<UInt16>,Vector128<UInt16>>)
public:
static void StoreVector128x4(System::UInt16* address, ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>> value);
public static void StoreVector128x4 (ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3, System.Runtime.Intrinsics.Vector128<ushort> Value4) value);
static member StoreVector128x4 : nativeptr<uint16> * ValueTuple<System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>> -> unit
参数
- address
- UInt16*
适用于
StoreVector128x4(SByte*, ValueTuple<Vector128<SByte>,Vector128<SByte>,Vector128<SByte>,Vector128<SByte>>)
public:
static void StoreVector128x4(System::SByte* address, ValueTuple<System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>> value);
public static void StoreVector128x4 (sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3, System.Runtime.Intrinsics.Vector128<sbyte> Value4) value);
static member StoreVector128x4 : nativeptr<sbyte> * ValueTuple<System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>> -> unit
参数
- address
- SByte*
适用于
StoreVector128x4(Byte*, ValueTuple<Vector128<Byte>,Vector128<Byte>,Vector128<Byte>,Vector128<Byte>>)
public:
static void StoreVector128x4(System::Byte* address, ValueTuple<System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>> value);
public static void StoreVector128x4 (byte* address, (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3, System.Runtime.Intrinsics.Vector128<byte> Value4) value);
static member StoreVector128x4 : nativeptr<byte> * ValueTuple<System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>> -> unit
参数
- address
- Byte*
适用于
StoreVector128x4(Int32*, ValueTuple<Vector128<Int32>,Vector128<Int32>,Vector128<Int32>,Vector128<Int32>>)
public:
static void StoreVector128x4(int* address, ValueTuple<System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>> value);
public static void StoreVector128x4 (int* address, (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3, System.Runtime.Intrinsics.Vector128<int> Value4) value);
static member StoreVector128x4 : nativeptr<int> * ValueTuple<System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>> -> unit
参数
- address
- Int32*
适用于
StoreVector128x4(Int16*, ValueTuple<Vector128<Int16>,Vector128<Int16>,Vector128<Int16>,Vector128<Int16>>)
public:
static void StoreVector128x4(short* address, ValueTuple<System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>> value);
public static void StoreVector128x4 (short* address, (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3, System.Runtime.Intrinsics.Vector128<short> Value4) value);
static member StoreVector128x4 : nativeptr<int16> * ValueTuple<System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>> -> unit
参数
- address
- Int16*
适用于
StoreVector128x4(Double*, ValueTuple<Vector128<Double>,Vector128<Double>,Vector128<Double>,Vector128<Double>>)
public:
static void StoreVector128x4(double* address, ValueTuple<System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>> value);
public static void StoreVector128x4 (double* address, (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3, System.Runtime.Intrinsics.Vector128<double> Value4) value);
static member StoreVector128x4 : nativeptr<double> * ValueTuple<System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>> -> unit
参数
- address
- Double*
适用于
StoreVector128x4(Int64*, ValueTuple<Vector128<Int64>,Vector128<Int64>,Vector128<Int64>,Vector128<Int64>>)
public:
static void StoreVector128x4(long* address, ValueTuple<System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>> value);
public static void StoreVector128x4 (long* address, (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3, System.Runtime.Intrinsics.Vector128<long> Value4) value);
static member StoreVector128x4 : nativeptr<int64> * ValueTuple<System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>> -> unit
参数
- address
- Int64*
适用于
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