Vector256.Sqrt<T>(Vector256<T>) 方法

定义

基于每个元素计算向量的平方根。

public:
generic <typename T>
 where T : value class static System::Runtime::Intrinsics::Vector256<T> Sqrt(System::Runtime::Intrinsics::Vector256<T> vector);
public:
generic <typename T>
 static System::Runtime::Intrinsics::Vector256<T> Sqrt(System::Runtime::Intrinsics::Vector256<T> vector);
public static System.Runtime.Intrinsics.Vector256<T> Sqrt<T> (System.Runtime.Intrinsics.Vector256<T> vector) where T : struct;
public static System.Runtime.Intrinsics.Vector256<T> Sqrt<T> (System.Runtime.Intrinsics.Vector256<T> vector);
static member Sqrt : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> (requires 'T : struct)
static member Sqrt : System.Runtime.Intrinsics.Vector256<'T> -> System.Runtime.Intrinsics.Vector256<'T>
Public Function Sqrt(Of T As Structure) (vector As Vector256(Of T)) As Vector256(Of T)
Public Function Sqrt(Of T) (vector As Vector256(Of T)) As Vector256(Of T)

类型参数

T

向量中元素的类型。

参数

vector
Vector256<T>

要计算其平方根的向量。

返回

一个向量,其元素是 中 vector相应元素的平方根。

例外

不支持 vector 类型 (T)。

适用于