Thread.AllocateDataSlot 方法

定义

在所有线程上分配未命名的数据槽。 为了获得更好的性能,请改用以 ThreadStaticAttribute 特性标记的字段。

public:
 static LocalDataStoreSlot ^ AllocateDataSlot();
public static LocalDataStoreSlot AllocateDataSlot ();
static member AllocateDataSlot : unit -> LocalDataStoreSlot
Public Shared Function AllocateDataSlot () As LocalDataStoreSlot

返回

LocalDataStoreSlot

所有线程上已分配的命名数据槽。

示例

本部分包含两个代码示例。 第一个示例演示如何使用用 属性标记的字段 ThreadStaticAttribute 来保存特定于线程的信息。 第二个示例演示如何使用数据槽执行相同的操作。

第一个示例

下面的示例演示如何使用标记为 的字段来保存 ThreadStaticAttribute 特定于线程的信息。 此方法提供的性能优于第二个示例中所示的技术。

using namespace System;
using namespace System::Threading;

ref class ThreadData
{
private:
   [ThreadStatic]
   static int threadSpecificData;

public:
   static void ThreadStaticDemo()
   {
      // Store the managed thread id for each thread in the static
      // variable.
      threadSpecificData = Thread::CurrentThread->ManagedThreadId;
      
      // Allow other threads time to execute the same code, to show
      // that the static data is unique to each thread.
      Thread::Sleep( 1000 );

      // Display the static data.
      Console::WriteLine( "Data for managed thread {0}: {1}", 
         Thread::CurrentThread->ManagedThreadId, threadSpecificData );
   }
};

int main()
{
   for ( int i = 0; i < 3; i++ )
   {
      Thread^ newThread = 
          gcnew Thread( gcnew ThreadStart( ThreadData::ThreadStaticDemo )); 
      newThread->Start();
   }
}

/* This code example produces output similar to the following:

Data for managed thread 4: 4
Data for managed thread 5: 5
Data for managed thread 3: 3
 */
using System;
using System.Threading;

class Test
{
    static void Main()
    {
        for(int i = 0; i < 3; i++)
        {
            Thread newThread = new Thread(ThreadData.ThreadStaticDemo);
            newThread.Start();
        }
    }
}

class ThreadData
{
    [ThreadStatic]
    static int threadSpecificData;

    public static void ThreadStaticDemo()
    {
        // Store the managed thread id for each thread in the static
        // variable.
        threadSpecificData = Thread.CurrentThread.ManagedThreadId;
      
        // Allow other threads time to execute the same code, to show
        // that the static data is unique to each thread.
        Thread.Sleep( 1000 );

        // Display the static data.
        Console.WriteLine( "Data for managed thread {0}: {1}", 
            Thread.CurrentThread.ManagedThreadId, threadSpecificData );
    }
}

/* This code example produces output similar to the following:

Data for managed thread 4: 4
Data for managed thread 5: 5
Data for managed thread 3: 3
 */
Imports System.Threading

Class Test

    <MTAThread> _
    Shared Sub Main()

        For i As Integer = 1 To 3
            Dim newThread As New Thread(AddressOf ThreadData.ThreadStaticDemo)
            newThread.Start()
        Next i

    End Sub

End Class

Class ThreadData

    <ThreadStatic> _
    Shared threadSpecificData As Integer

    Shared Sub ThreadStaticDemo()

        ' Store the managed thread id for each thread in the static
        ' variable.
        threadSpecificData = Thread.CurrentThread.ManagedThreadId
      
        ' Allow other threads time to execute the same code, to show
        ' that the static data is unique to each thread.
        Thread.Sleep( 1000 )

        ' Display the static data.
        Console.WriteLine( "Data for managed thread {0}: {1}", _
            Thread.CurrentThread.ManagedThreadId, threadSpecificData )

    End Sub

End Class

' This code example produces output similar to the following:
'
'Data for managed thread 4: 4
'Data for managed thread 5: 5
'Data for managed thread 3: 3

第二个示例

下面的代码示例演示如何使用数据槽来存储特定于线程的信息。

using namespace System;
using namespace System::Threading;
ref class Slot
{
private:
   static Random^ randomGenerator;
   static LocalDataStoreSlot^ localSlot;
   static Slot()
   {
      randomGenerator = gcnew Random;
      localSlot = Thread::AllocateDataSlot();
   }


public:
   static void SlotTest()
   {
      
      // Set different data in each thread's data slot.
      Thread::SetData( localSlot, randomGenerator->Next( 1, 200 ) );
      
      // Write the data from each thread's data slot.
      Console::WriteLine( "Data in thread_{0}'s data slot: {1,3}", AppDomain::GetCurrentThreadId().ToString(), Thread::GetData( localSlot )->ToString() );
      
      // Allow other threads time to execute SetData to show
      // that a thread's data slot is unique to the thread.
      Thread::Sleep( 1000 );
      Console::WriteLine( "Data in thread_{0}'s data slot: {1,3}", AppDomain::GetCurrentThreadId().ToString(), Thread::GetData( localSlot )->ToString() );
   }

};

int main()
{
   array<Thread^>^newThreads = gcnew array<Thread^>(4);
   for ( int i = 0; i < newThreads->Length; i++ )
   {
      newThreads[ i ] = gcnew Thread( gcnew ThreadStart( &Slot::SlotTest ) );
      newThreads[ i ]->Start();

   }
}
using System;
using System.Threading;

class Test
{
    static void Main()
    {
        Thread[] newThreads = new Thread[4];
        for(int i = 0; i < newThreads.Length; i++)
        {
            newThreads[i] = new Thread(
                new ThreadStart(Slot.SlotTest));
            newThreads[i].Start();
        }
    }
}

class Slot
{
    static Random randomGenerator;
    static LocalDataStoreSlot localSlot;

    static Slot()
    {
        randomGenerator = new Random();
        localSlot = Thread.AllocateDataSlot();
    }

    public static void SlotTest()
    {
        // Set different data in each thread's data slot.
        Thread.SetData(localSlot, randomGenerator.Next(1, 200));

        // Write the data from each thread's data slot.
        Console.WriteLine("Data in thread_{0}'s data slot: {1,3}", 
            AppDomain.GetCurrentThreadId().ToString(),
            Thread.GetData(localSlot).ToString());

        // Allow other threads time to execute SetData to show
        // that a thread's data slot is unique to the thread.
        Thread.Sleep(1000);

        Console.WriteLine("Data in thread_{0}'s data slot: {1,3}", 
            AppDomain.GetCurrentThreadId().ToString(),
            Thread.GetData(localSlot).ToString());
    }
}
Imports System.Threading

Class Test

    <MTAThread> _
    Shared Sub Main()
        Dim newThreads(3) As Thread
        For i As Integer = 0 To newThreads.Length - 1
            newThreads(i) = New Thread(AddressOf Slot.SlotTest)
            newThreads(i).Start()
        Next i
    End Sub

End Class

Public Class Slot

    Shared randomGenerator As Random
    Shared localSlot As LocalDataStoreSlot

    Shared Sub New()
        randomGenerator = new Random()
        localSlot = Thread.AllocateDataSlot()
    End Sub

    Shared Sub SlotTest()

        ' Set different data in each thread's data slot.
        Thread.SetData(localSlot, randomGenerator.Next(1, 200))

        ' Write the data from each thread's data slot.
        Console.WriteLine("Data in thread_{0}'s data slot: {1,3}", _
            AppDomain.GetCurrentThreadId().ToString(), _
            Thread.GetData(localSlot).ToString())

        ' Allow other threads time to execute SetData to show
        ' that a thread's data slot is unique to the thread.
        Thread.Sleep(1000)

        ' Write the data from each thread's data slot.
        Console.WriteLine("Data in thread_{0}'s data slot: {1,3}", _
            AppDomain.GetCurrentThreadId().ToString(), _
            Thread.GetData(localSlot).ToString())
    End Sub

End Class

注解

重要

该.NET Framework提供了两种使用线程本地存储 (TLS) 的机制:线程相对静态字段 (即使用属性) 和数据 ThreadStaticAttribute 槽标记的字段。 线程相对静态字段提供的性能要优于数据槽,并启用编译时类型检查。 有关使用 TLS 的信息,请参阅线程本地存储:Thread-Relative静态字段和数据槽。

槽在所有线程上分配。

线程使用本地存储内存机制来存储特定于线程的数据。 公共语言运行时在创建每个进程时,会向每个进程分配一个多槽数据存储数组。 线程可以在数据存储中分配数据槽,在槽中存储和检索数据值,并在线程过期后释放该槽供重复使用。 每个线程的数据槽是唯一的。 其他线程 (子线程) 获取该数据。

适用于

另请参阅