Point3D.Add(Point3D, Vector3D) 方法
定义
重要
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public:
static System::Windows::Media::Media3D::Point3D Add(System::Windows::Media::Media3D::Point3D point, System::Windows::Media::Media3D::Vector3D vector);
public static System.Windows.Media.Media3D.Point3D Add (System.Windows.Media.Media3D.Point3D point, System.Windows.Media.Media3D.Vector3D vector);
static member Add : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Point3D
Public Shared Function Add (point As Point3D, vector As Vector3D) As Point3D
参数
返回
point
与 vector
的和。
示例
下面的示例演示如何添加 Point3D 和 Vector3D。
// Translates a Point3D by a Vector3D using the static Add method.
// Returns a Point3D.
Point3D point1 = new Point3D(10, 5, 1);
Vector3D vector1 = new Vector3D(20, 30, 40);
Point3D pointResult = new Point3D();
pointResult = Point3D.Add(point1, vector1);
// pointResult is equal to (30, 35, 41)
// Displaying Results
syntaxString = "pointResult = Point3D.Add(point1, vector1);";
resultType = "Point3D";
operationString = "Adding a 3D Point and a 3D Vector";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Translates a Point3D by a Vector3D using the static Add method.
' Returns a Point3D.
Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()
pointResult = Point3D.Add(point1, vector1)
' pointResult is equal to (30, 35, 41)
' Displaying Results
syntaxString = "pointResult = Point3D.Add(point1, vector1)"
resultType = "Point3D"
operationString = "Adding a 3D Point and a 3D Vector"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)
注解
禁止将 Point3D 结构添加到 Vector3D 结构。